Engineering

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Toadlet began as a research helper tool for simulation and visualization. Since then we've kept close ties to our engineering roots through a number of jobs involving graphics and computer-aided analysis.

In addition to Toadlet's Peeper renderer, we have substantial experience with a number of popular graphics toolkits including the OpenSceneGraph, Coin3D, VTK, and others. We are also quite familiar with immersive applications, Virtual Reality programming, and the associated tools such as VR Juggler.

Some of us here at Lightning Toads also possess substantial finite element experience, including non-linear analysis and meshfree methods. We use a combination of in-house code and the Tahoe open source finite element system for much of our work. Add our experience with the Paraview tools for post-processing, and we can tackle a wide range of difficult problems.

We're always excited to apply our knowledge to new challenges. Contact us if we can help.


Toadlet

Our flagship product is the toadlet engine, a versatile software toolkit ideal for building powerful, streamlined 3D applications across a wide range of operating systems and the top smartphone devices. Toadlet is being released under the GNU LGPL v3 license in the very near future. Keep an eye on the google code page for details.

Entertainment

While most of our entertainment applications are developed for partner companies, we've written a few self published games for mobile devices.

Mobile

We are strong believers in mobile computing and the positive effects always-on devices coupled with always-available data. Our ability to think big, work fast and optimize small makes mobile our strongest development platform.