Engineering


Toadlet began as a research helper tool for simulation and visualization. Since then we've kept close ties to our engineering roots through a number of jobs involving graphics and computer-aided analysis.
In addition to Toadlet's Peeper renderer, we have substantial experience with a number of popular graphics toolkits including the OpenSceneGraph, Coin3D, VTK, and others. We are also quite familiar with immersive applications, Virtual Reality programming, and the associated tools such as VR Juggler.
Some of us here at Lightning Toads also possess substantial finite element experience, including non-linear analysis and meshfree methods. We use a combination of in-house code and the Tahoe open source finite element system for much of our work. Add our experience with the Paraview tools for post-processing, and we can tackle a wide range of difficult problems.
We're always excited to apply our knowledge to new challenges. Contact us if we can help.