Team

Alan Fischer

Lead Software Engineer,CTO

Software engineering, design, programming and computer graphics are Alan's life passions. He has extensive knowledge of C++/C, Java, Python and works daily with other languages such as Scheme, SQL, .NET and more. Tremendous experience with 3D rendering and a healthy dose of microcontroller/embedded systems programming round out his skillset. Alan holds a masters in Computer Engineering and a bachelors in Computer Science.



Andrew Fischer, PhD

Analyst,Programmer,CEO

Andrew enjoys low level programming for numerical modeling and simulation; his language choices are C/C++, Python, and some Fortran. Andrew performs the bulk of Lightning Toads' engineering analysis work, and has a special passion for the Tahoe open source FEA software. Somehow, he also finds time to manage the business side of Lightning Toads. Andrew has a PhD in Mechanical Engineering and a bachelors in Physics.



Brandon Meyer

Software Architect,Programmer

Brandon has been developing software on a range of computing platforms since the early '90s. He is the founder of Tigsoft, and specializes in consulting and developing mathematical and scientific software applications, several of which are currently in use at NASA, Lockheed Martin, and GE. His languages of choice are Objective-C, Java, C++, .NET, SQL and he is the team's master of all things web related.



Eric Eichorst

Music Director and Lead Sequencer

Eric currently teaches elementary music in Las Vegas, NV, where he maintains a modest electronic home studio. Several of his instrumental compositions have been performed in recitals over the years, and past electronic projects have been used in educational software. Armed with Cakewalk's Sonar 5, an Alesis QS8.1, and a dash or two of software synths, Eric's goal is to provide a diverse, thematic collection of material to fit the team requirements. Eric holds a Masters degree in music performance.



Justin Greiner

Lead Artist

Justin began work with video games creating artwork for numerous Half Life modifications, including the Wizard Wars project. He has since worked on whatever artwork, logos or designs the Lightning Toads team needs. Justin has a BFA in animation and works at Gasket where he creates design and animation for commercial work. Justin creates a variety of artwork, but specializes in 3d modelling using Maya and 3D Studio Max.